Borderlands 2 character creator

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“So we’ve benefited from a growing institutional knowledge of Unreal Engine 3 and how to best leverage its features and updates to support our goals for our games.

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“As a studio, we’ve been using Unreal technology for about eight years now,” said Steve Jones, technical director on Borderlands 2 and Gearbox Software. Now the game development studio is pushing Unreal Engine technology even further with an ambitious sequel. The critically acclaimed title looked unlike any previous Gearbox release, and immediately distinguished itself as a groundbreaking Unreal Engine 3 powered game with its unique concept art visuals and innovative gameplay. When Gearbox Studios’ 2009 game Borderlands landed, it took everyone by surprise.